Despite the franchise record-breaking launch of Assassin’s Creed Shadows, the game wasn’t perfectly polished at launch. Although already pretty polished compared to Ubisoft’s less stellar releases in the past year or so, Shadows wasn’t completely exempt from having bugs and glitches here and there. There are also a couple of performance issues to address, so it was just right for Ubisoft to apply a post-launch patch early on.
Title Update 1.0 came out merely a week after the launch of Assassin’s Creed Shadows, addressing performance issues and minor annoyances caused by bugs and glitches. Thankfully, Assassin’s Creed Shadows launched at a stable state that there are no reported major bugs, game-breaking issues, or save file destroying problems after it released. In fact, Title Update 1.0 feels tame compared to other post-launch patches especially for Ubisoft.
Here are the patch notes for Title Update 1.0:
Title update 1.0.1 for Assassin’s Creed Shadows will be deployed on all supported platforms today, Mar 25 @ 18:00 UTC / 2:PM EDT / 11:00 AM PT. Â
Patch Sizes:
- Xbox Series X|S: 8.88 GBÂ Â
- PlayStation®5: 1.41 GBÂ
- PC: 7.03 GBÂ
- MAC: 9 GBÂ
Bug fixes & improvements:
- Stabilization – Fixed some global issuesÂ
- [PS5] Fixed a Photo mode issue that could cause a crash when fetching photos to display on the world map.Â
- [PC] Fixed a Photo mode issue that could cause a crash when taking a photo.Â
Assassin’s Creed Shadows released to fan and critical fanfare, a win that Ubisoft desperately needed. However, despite its win, Ubisoft’s woes transcend a single release, and no matter how successful Shadows would have been, there’s no escaping Ubisoft’s current financial issues. As a result of years of mismanagement and poor sales performance for its most recent releases, Ubisoft decided to create a new subsidiary to which it licenses the development of its top IPs.
Tom Clancy’s Rainbow Six, Assassin’s Creed, and Far Cry franchises are covered by this new subsidiary, and development of these franchises is based in Montréal, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia. Development of current and future titles for these IPs will be done under this new subsidiary. Ubisoft is receiving the financial help it needs from an injection of $1.16 billion from global publishing giant Tencent, giving it a 25% minority stake in the new subsidiary.
Whether or not this strategic move will save Ubisoft would be something many gamers will closely observe.